Active auto combat
Encounters resolve automatically, but Focus creates clear intervention windows. Unlock and equip combat skills to build around damage, guard, control or preparation.
Office roguelite in development
Guide an anxious opossum through a workday of automatic confrontations, office choices, equipment decisions and local idle salary. When Focus is ready, your equipped mug gives you one active way to change the fight.
Google Play release in preparation. No public download is available yet.
Inside the current build
The office joke stays readable because each system has one clear job: fight, choose, equip, progress.
Encounters resolve automatically, but Focus creates clear intervention windows. Unlock and equip combat skills to build around damage, guard, control or preparation.
Eleven career grades unlock office floors and new options. Salary funds permanent upgrades, while wardrobe items shape the opossum's loadout and the next combat forecast.
Recognizable workplace situations feed battles and event choices. Offline salary is a return bonus, not a replacement for playing, and it is capped at eight hours.
Five gear slots cover mugs, suits, badges, chairs and gadgets. The current catalogue has 76 items across eight sets, while 15 separately equipped combat skills support distinct builds.
Salary comes from workdays, offline pay and duplicate loot. Diamonds renew through completed workdays plus free mission and pass goals. Paid Diamond packs are locked.
Daily and weekly rotations pay Salary, Diamonds or supply chests. Every chest can open through a free timer; Diamonds only shorten the wait. One timer runs while the queue stays saved.
A ten-step guide covers policy choice, consequence, Focus, intervention, loot comparison, equipment, boss warning, Play Dead, recap and first promotion. It can be skipped or replayed.
Current delivery status
The project already exports an installable Android QA build. Store identity, production signing, billing, policy declarations and release assets are now being prepared for Google Play.
No account, cloud transfer, billing, analytics, crash reporting, support form or third-party advertising SDK is connected.
Straight answers
Clear answers while the Android release is being prepared.
It is a mobile office roguelite. A workday combines automatic battles, timed player intervention, event choices, equipment and permanent career progression.
Not yet. Playing Possum is preparing for Google Play, but no public store listing or download is available today.
No. The current development build has no connected billing service, advertising SDK or active rewarded placement. Store previews cannot complete a real purchase.
Progress and settings are stored locally on the device. The development build has no account or cloud transfer service. Local progress can be reset in Settings.
No. This static site has no newsletter form, account, analytics, cookies or tracking scripts. Its fonts and images are served locally. Hosting providers may process basic technical connection data to deliver and secure the site.
Equipped items change starting Coffee, Credibility, Patience and Connections, while set thresholds add cumulative bonuses. Combat skills are unlocked and equipped separately, and the career screen helps players create distinct builds.
Salary is earned from completed workdays, offline pay and duplicate loot. Diamonds are renewable through completed workdays and free mission or pass goals. Supply chests come from missions and floor bosses, open for free with time, and can be accelerated with Diamonds. Real-money Diamond packs remain disabled because that currency can affect chest timing and combat power.
Yes. The current guide has ten persisted steps across the first workday and the first promotion. It teaches each system in context, can be skipped, and can be replayed from Settings.
Current in-engine Android portrait capture. Interface and combat animation are still under active development.